
Nick has 9 years of experience in game development. He started as a game designer, ran the Fast Forward studio, and for the last two years has been working in the hypercasual industry as a producer, and also has experience with midcor projects for 5 years.
Loops
What is the core mechanic
- Buy shovels with soft currency
- Shovels can be merged - they become stronger
- Throw them onto the level, and get rewards for breaking blocks:
- soft currency
- additional shovels for this run
- gifts
- If you complete the level goal (reach the end) - you complete the level
- you get soft currency, shovels, and gifts as a reward
- If you don't complete the goal, you start over, but:
- blocks are restored
- shovels are restored
- gifts disappear (they are disposable)
Why should I play Core?
- I get soft currency and gifts with shovels
- The more soft currency I have, the more shovels I can buy on the level. Gifts help to merge shovels right away, not from the first level
Why should I play Meta?
- Some levels drop gifts with cool shovels. This helps me in Core
- There are no conflicts or leveling up here
Goals
Core Long-Term Goal
- Merge shovels up to the maximum level
Meta Long-Term Goal
- Complete all levels on the map
- Build all islands
Briefly about in-app monetization
There is only a store with bundles and disabling ads in the game.
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What about grinding?
The grind starts from level 15. I have to replay levels several times and start thinking about where to put the shovels to get the maximum profit from the level.